RETURN TO JORUNE

The publishers of SHOLARI and JOURNAL OF THE TANSOOR HISTORICAL SOCIETY have continued to dream dreams of Jorune and something new has been edited - a copy editor to elminate almost all of the typos that riddled the previous projects.

THE PROJECT

cover buttonThe goal is to provide some fresh meat for the dedicated afficiado of SKYREALMS OF JORUNE. This will com ein the way of new supplements, adventures and a renewed awareness through web locations of the world, the romance and the game.

If you were a fan of Jorune "back in the day" - the day is here again.

We are particuarly interested in presenting ways to work new people into the world with a more human-centric approach. This began with THE SOBAYID ATLAS where adventurers came from the earth-based agricultural region of the Sobayid in Burdoth. The new release, GOMO GUIDE TO THONEPORT, places new players in the pure human realm of Thantier with access to the alien and thone visitors to the wharf district of Thoneport. Human bias is everywhere, warning for non-humans abound, and you can meet a new adventure at every turn.

Unlike previous attempts to revive interest in Jorune, the invitation to Return to Jorune will be a coordinated attack on the absence of Jorune.

Check the site, see what you want to download, follow the links and dip your toes into the waters of Jorune, the world of Skyrealms and adventure.


ARTISTS WANTED

limen_mercenariesTo the lasting benefit of Skyrealms of Jorune, the art of Miles Teves made it possible for gamers to see a new world in depth and loving detail.

He now makes a living as one of the major designers in Hollywood and we aren't likely to find another artist to replace his exact style. But it opens a door for a new crew of artists to create new portraits and scenes of the increasing variety of Jorune cultures and locations.

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If you feel you can draw a thriddle, paint a trarch, sketch a ramian, doodle a boccord... if you can create new Jorune-flavored art and are willing to allow us to share that art in new projects, contact the Art Director.

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